I need to get the grimling chieftans staff to finish what has been a real hassle. At the back of the outpost spawns SkriatChakku (named owlbear). If you kill the normal entry guards (bodyguards/guardians) first, you should be able to kill defenders from one end. As of 20 minutes ago. -_- Man, what a kick. In hollowshade again today and another person claimed to be able to control the war. Just one attacker reaching an undefended camp will take it over. I noticed this in my stay in HS. I ran there today to farm substances, and found that south camp was crammed with grimlings i ran to kill the defenders and chieftain to try spawn others No defenders! Is the war script bugged maybe? This is a good zone with lots of monsters suitable for the level range As it now is, it serves several purposes: as an experience and quest zone for young Vah Shir (14-30); a source for high level smithing components; probably the most exciting mid-level raid zone; and a zone for 49+ people to solo farm interesting drops (many of which are no drop). Backbone - Unrest (Pit Area near Dwarf ghost) Jawbone - Everfrost Ice Cave (+4525, -5238) Finger - Kedge - Phin's room, on a rock next to the wall (-147, +145, -251) Deep Soil - The Hole. It didnt work everytime but id say 6 to 7 out of 10 times this held true. A number of decent mid range weapons can be found here: a +5 wis 1HB, a 2HB with dot/debuff proc, several piercers, and an average 1HS. The last time someone posted to it was back in June I believe, so that should help find it. This is a good zone with lots of monsters suitable for the level range described. This patent covers not only the Grub's Mystery Green, but also Brads Atomic Grape and Barrys Crazy Cherry. The entrance to Paludal Caverns is located at -1800, 3000. all contents Copyright 1999-2003 EQ Atlas Web Site, Blackfin Minnow, Grimling Bodyguard, Grimling Chieftain, Grimling Special named will appear in the conquered camps, you can use this information to cause the named you want to spawn. I have spent months in this zone I think I have an idea on how it works. When a named mob in the outpost is killed, the zone resets back to its normal state. If I don't know I say so. However, I've left the war unfinished a few out of the hundred times I've compelted it - early on, I died a couple times (in my 40s) and other times I just had a run of bad luck where the controlling race wouldn't attack and I had to get back to the real world. are unaffected by camouflage or invisibility, and can pick out even hidden I have seen many helpful posts, but one question still remainshow do you start the war? Although the zone still is not perfect. There are alternatives to Hollowshade Moor for substance farming, although they aren't pretty. These drop pelts, and various items for the Vah Shir quests. grimling guard/Gniktar Grimwit, North Cave, other named: Only two bridges lead to the city itself, one on each . You should be able to get owlbear/sonic wolf claw earrings for everyone, and a variety of other items. Click here for the full list. SkriatChakku I love this zone! After taking a camp you must help them take the next camp within the first attack. The same approach, with a different starting point, can result in each of the three groups winning. the ones that will aggro even when green cons). As well as the common mobs, a named hopper, Dirtchomp, and a named beetle, Gorehorn, can spawn. There are two haste items; several items with +2 to +5 wis, various levels of int, skill modifiers of +3% for piering, and +3% and +4% med, and an FT(I) item. There are three camps: a village on the south wall, occupied by grimlings; a cave to the east, occupied by sonic wolves; and a cave in the NW, occupied by owlbears as well as a vah shir outpost near the entrance to Shar Vahl in the NW. I was doing progressive quest when a high level sent me a tell to loot it at the fort because I was the only other one in the zone. Grimling invaders have two types, one of which (in the yellow jerseys) is immune to changes in run speed; the other is not. The best way is to invis past all the other mobs first. I can't get 3 sides to take over no matter what I do. 11-19-2007, 04:38 PM. The commonest drop is the owlbear bone club, but both the +5 CHA cap and the polished owlbear beak piercer is common. I solo'd this easily with 51 Wiz, now at 66 i can do it in bout 30min at most (depends on if defenders spawn right away on last camp, if so like 20min). Once one camp has been taken over, invasions are automatically triggered at random every 12 minutes; these are usually, but not always, unresisted. owlbear denmaster/SkrietatChu 23rd Anniversary: The Known Laws of Aviation, Beastlord Epic 2.0: Spiritcaller Totem of the Feral, Deliver Us from Evil - Mithaniel Marr's Favor, Rytan's Darts (Progressive Fletching Quest), https://loreofnorrath.wordpress.com/category/sahteb-mahlni/, LORE ITEM NO TRADE PLACEABLE QUEST ITEM, Advancement Experience Faction Loot Tradeskill. The same approach, with a different starting point, can result in each of the three groups winning. First there are 3 camps in the zone. The Hollowshade War is the ongoing tribal battle for control of the Hollowshade Moor by the inhabitants of the zone: the owlbears in the north, the sonic wolves in the east, and the grimlings in the south. Hollowshade Moor lies in the foothills of the Tenebrous Mountains to Was alot of fun, though did **** off the Perfect Pelt Farmers quite a bit and i got some nasty tells about doing the "Stupid" war i'd been waiting since lvl 34 to have fixed. RE: Zone broken for low-level questers after revamp. Any one seen it or am I just a blind fool? The standards setting and IP regimes in Russia are open to some manipulation, as evidenced by last y, Growing Tom Wagner's Varieties of Tomatoes: A Gardener's Guide With Tips & Advice, Tom Wagner is a renowned horticulturist who has created several varieties of tomatoes, including the popular "Fort Vancouver Yellow Pear", "Pennsylvania Catchfly", "Santa Anna" and "Sunspot". I target her from the road, then run around the back and cast on her she warps through the wall onto me, and can be safely killed without interference from the other owlbears. Showing 25 out of 107. Killing defenders will be tougher at this level, as they are permarooted and summon. Odd last night I went and killed the east cave for about 30 mins then migrated over to the north cave for for about an hour or so. They are non-aggro, and slightly easier to kill than the general run, whereas the defenders are harder, and they summon. In the southern portion of Hollowshade Moor, in the large watery area just east of Paludal Caverns you'll find grimling and tortoise enemies which have about a 5 level spread (16 - 20). Grub's Mystery Green - Uncovering the Unique Variety of Tomato Patented in Russia Until 2051, The Green Mystery of the Grub is a unique variety of tomato that has been patented in Russia until 2051 by Vasily Ivanovich Blockin-Mechtalin. As it now is, it serves several purposes: as an experience and quest zone for young Vah Shir (14-30); a source for high level smithing components; probably the most exciting mid-level raid zone; and a zone for 49+ people to solo farm interesting drops (many of which are no drop). You'll see a message saying that the Owlbears have taken over the shores in the south. Depths of Darkhollow Prophecy of Ro The Serpent's Spine The Buried Sea Secrets of Faydwer Seeds of Destruction Underfoot House of Thule Veil of Alaris Rain of Fear Call of the Forsaken The Darkened Sea The Broken Mirror Empires of Kunark Ring of Scale The Burning Lands Gnome Memorial Mountain Torment of Velious Claws of Veeshan Terror of Luclin hrm!?!?!? Back to top . The zone announcement has been adjusted to be reasonably clear if the camp attacked will be defended or not. I highly recommend it!!! The hardest is the grimling Prince, who is extremely magic resistant. Here it is from my log file. The entrance to Paludal Caverns is located at -1800, 3000. https://wiki.takp.info/index.php?title=Hollowshade_Moor&oldid=4394, Blackfin Minnow, Grimling Bodyguard, Grimling Chieftain, Grimling Fisherman, Grimling Herder, Grimling Lookout, Grimling Mystic, Grimling Overseer, Grimling Priest, Grimling Recruit, Grimling Spiritist, Grimling Thief, Moor Tortoise, Owlbear Cub, Owlbear Grappler, Owlbear Razorbeak, Patrolling Grimling, Rhinobeetle, Rockhopper, Sonic Guardian, Sonic Packleader, Sonic Pup, Sonic Wolfling, Sonic Wolf, Curfang, Dirtchomp, Gorehorn, Grimling Chieftain, Skrietat'Chu, Skrietat'Cha, Feather, Fishing Grubs, Mushroom, Owlbear Egg, Pod of Water, Roots, Rough Stone Phalange, Silt Slider Egg, Wild Blueberries, 1 Owlbear Caves where Skrietat'Cha and Skrietat'Chu appear, 2 Vah Shir training outpost, Merchant selling Food and other Goods, Hopperhide Armor, various Vah Shir Weapons, 5 Grimling Main Camp with Grimling Chieftain. Check here for details of the drops the list of mobs is rather incomplete. A number of decent mid range weapons can be found here: a +5 wis 1HB, a 2HB with dot/debuff proc, several piercers, and an average 1HS. As soon as the chief drops (within 30 seconds), the owlbears set out, and five grimling defenders spawn. See you around! Occasionally one side will spontaneously attack another, but you can cause one side to attack another by going to any of these locations . Keep on doing this every 12 minutes until the owlbears attack. Aside from knowing the exact name of groundspawns, I'm still looking for a way to search by zone as this list is . I have done the whole "kill the named" mobs and this did nothing for me. 5 Timing is again variable, but within 2-5 minutes one of 2 things will happen: 5a (best case) The owlbears will attack the sonic wolves. There aren't many of them so you'll have pretty slim pickings. I should point out that the owlbear smithing drops are also available in Paludal (but in a very small quantity); I am not sure about the wolf ones. We see the grimlings invaders come down from the mountain but then they disappear..:(( no smithing.. When I was doing war triggers, I made sure I wiped out the defenders of any race I wanted to get rid of. As soon as they die, the vah shir will come back and all the camps will reset back to their initial position. Did this just this week in fact. Getting Started But I've lost track of how many time Hollowshade had to be fixed. "Hollowshade Moor was created for NoS, but they had no time to actually fill it with content so it was scrapped for NoS Launch at least" This is awesome. Hollowshade Moor Quick Facts Type: Outdoor Expansion: Luclin Instanced: No Keyed: No Level Range: 10 - 45 Send a correction Located on the dark side of the moon, Hollowshade Moor is in a constant state of darkness and is the site of an ongoing struggle between owlbears, sonic wolves, and grimlings. large aggro radii, so if you are low level you will likely need a group These three often drop acrylia, as well as the usual grimling drops. I have been making some notes on this war. Running the War The hardest is the grimling Prince, who is extremely magic resistant. While the war itself has been fixed, most other quests associated with this zone are now effectively broken. 2 Defeat the 5 Grimling Defenders that spawn right in front of the Chieftan you just killed. Hollowshade Moor lies in the foothills of the Tenebrous Mountains to the north, separating them from the Vah Shir city of Shar Vahl. owlbear fleshrender/SkrietatCha Either way they will fight. Actually, substances will drop off of any sonic wolves and any owlbears in any zone they appear in however, the drop anywhere but in the South islands is pitifully low. Apparently this annoyed someone who wanted to contol the war. The entire zone is covered with wandering creatures, which makes it dangerous to hunt anywhere but near the edges. The Owlbears in the Northwest, the Sonic Wolves in the east, and the Grimlings in the south are at war. To get the grimling Prince Garzemort, start by killing the sonic wolf cave packleader; for Gnarlik, start with the owlbear denmaster. 1 Defeat the Grimling Chieftan at number 5 on the map. I did the war last night and it is a blast! 3 mins after ths zone was popped by a gm, 2 lv 60+ people popped in zone and forced the gremlings to wolvs and the bears to wolves. If you kill the normal entry guards (bodyguards/guardians) first, you should be able to kill defenders from one end. Myself (necromancer) went with there with a Magi, warrior, and a sk. Through Shar Vahl or Paludal Caverns are two of the most common ways while getting a portal to Grimling Forest and coming in from there is another. full scale battle between the groups, with the Vah Shir intent on protecting Kill the defenders before the furious owlbears arrive, and the owlbears will take over the village. Trust: Overhead Removed out of era tradeskill items from new zones - real-time issue Hollowshade Moor Fixed the Hollowshade War - (forum post) Toxxulia Forest Fixed Luggald Rumors Quest for good/evil - (Issue #1303) Regent: Merchants High Quality Ore prices set to era correct - (forum. The Vah Shir have emerged as the most vital and culturally active race on the moon. I target her from the road, then run around the back and cast on her she warps through the wall onto me, and can be safely killed without interference from the other owlbears. Keep on doing this every 12 minutes until the owlbears attack. The entrance to Shar Vahl is located at 1200, 3000. Finally once you reach level 25 - 30 you'll want to move to the final hunting location in this zone - which is the northern most owlbear caves. what is this thing for? I have heard rumors the zone may have been nerfed a bit. A lot of good items here, even for higher levels. You must go to the back left of the owlbear cave and kill the named Grimling that you will see there. 2. Some people forget that when you help one faction of this war win over another you miss out on the items that the named of that mob drops. Successfully completed war today. The grimlings will be the hardest to defeat, but they dont have wanderers pathing through the defenders area. I've never gotten them anywhere else in the zone. You can trigger the war to start by killing the names. 5b The sonic wolves will detect the owlbears are spread thin and attack. If the invasion is the one you want, you need once more to kill the defenders, if they spawn; if it isnt, you will have to kill the attackers, which is best done as they start to leave their base. Hollowshade Moor, located off of Shar Vahl, is one of the most unpopulated zones in Luclin. I need a drop from the mystics, apparently. Ok, i will not go into detail about all the mini bosses of the zone or how to get them, u can figure that out from what i give you here and others have posted. I'm letting my 41 Druid regen right now from spanking Scarflank to death 5 times today, but still nothing drops. In the chieftains place will be a screechmaw, who drops an owlbear claw earring or a sinew wrapped owlbear ribcage (chest slot). In the north, you should be able to walk between many of the mobs without aggroing, although the entries to the two caves with nameds at the back have two guards that are likely to aggro, and the nameds are close to other mobs, and adds are likely, depending on your level. It's a long run. War Script was broke when they did all the post patch patching for Depths of Darkhollow. Their constant struggle frequently breaks out into The crater itself works quite well as a wall of defense between Shadeweaver's Thicket and Hollowshade Moor. The Moor itself is a hotly contested area between the grimlings, the owlbears, and the sonic wolves. Patrolling Grimling, Rhinobeetle, Rockhopper, Sonic Guardian, Sonic You can control the direction of the war by taking out the leaders of each camp and defeating the attackers or defenders. The commonest drop is the owlbear bone club, but both the +5 cha cap and the polished owlbear beak piercer is common. i got one too.thats why i came here to see if there is any info.maybe something with the wars..they always seem to go buggybut gms say its not bugged..just we are missing something, The Horrors of War (or How Four Greenies Took My lvl 50). The drops required for smithing are commonest from whichever of the owlbears or wolves holds the southern village shrieking and wailing substances (wolves and bears), for shadowscream armor. Example yesterday I was trying to complete my post sonic wolf bane quest. When a named mob in the outpost is killed, the zone resets back to its normal state. If you haven't been grouped up until this point, I would strongly suggest finding people to assist you with things moving forward - there'll be very few single pulls!! They must control their own starting camp. Once the Sonic Wolf Bane weapons are completed Vah Shir are tasked with obtaining a Grimling Chieftan Staff, a Sonic Wolf Guardian Fang, and an Owlbear Guardian Tallon. The Heretics had chosen to study necromancy, . Text last updated: 02/22/02 So there was one glitch, so what? you may want to try paludal. The earliest level you can come to this zone is around level 10 but things are going to be a little difficult if you do. This is a general server message board for all players on the EverQuest Firiona Vie server. It's a zone that I have cursed many a time in the past, but that's changed now that the war script is fixed. Excellent, I just got in to test out the war, I get the wolves to obtain 2 camps and "SERVERWIDE MESSAGE: All Servers will be coming down in 4 minutes" ehh I test it out when They start back up! Please someone get back to me on this, it was extremely frusterating!!! For warriors, this skill is smithing. You should be able to get owlbear/sonic wolf claw earrings for everyone, and a variety of other items. Luclin, Norrath's second moon, was added in "The Shadows of Luclin" expansion in December 2001. WRONG! I didn't get not one drop for shadowscreamBad night? In the south, you only need kill the chiefs hut (2 healers, 2 bodyguards, and the named). The named mob that spawns is typically level 35ish (dark blue to 40, light blue to 52), and as soon as it is killed, the zone returns back to normal. Station a group at each of the camps, and use the fourth to track named mobs in the middle of the zone, plus track the invaders. Getting the End mob to spawn. but just be kind enough to check every now and then =c). sonic wolf/Fireclaw Wolfkin Grimlings to the south, Owlbears to the east, Sonic Wolves to the north. I observed the war run from start to finish yesterday, and saw the zone reset. Thanks for the bit on make sure that they spawn the first time. Then three sonic wolf defenders will spawn; kill these I think they can summon as well, but it is possible that they dont. I was in the zone last night. To those who are "able to control" my hats off to you, you are the lucky ones. 09-05-2003, 10:59 AM. This effectively breaks ALL low-level Vah Shir quests leading to the Sonic Wolf Bane weapons and the cloak upgrades. Now, depending on how many Levels of the AA you have earned via Slayer achievements, it provides a 2%, 4%, 7% or 10% boost to the base power of your spells, songs, combat abilities and melee damage. LDoN: Just the end rooms of each mission, some of these are really unique. More info to come as I live here now. If this is your first visit, be sure to During the Omens of War expansion pack a total of 6 different Muramite Runes were added into the game, 5 of them drop from group content while 1 drops only from raids. The war gets broken quite often it seems. At the back of his hut are two spiritists, who will chain heal. The system seems to be arranged so that all three camps wont be taken by the same group without player intervention, so the team with two camps will always be undefended, and the team with one camp will always defend it. There are many different types of tomatoes, This website uses cookies for functionality, analytics and advertising purposes as described in our, Right click on this link and choose 'save target as'. Each camp has one static point at which a named mob can spawn; the north cave has two of these (one in each of the two end caverns). He summons, and casts a form of snare (called Quicksand). My theory is that this true for one of two reasons: All times are GMT-6. I have seen someone pull the named through the roof of the cave, but I dont know if this is still possible. So I manage to get the owlbears in control and farm out about 3 stacks via PBAEing all that I can in a short amount of time. both items are no drop. I guess next time I just wont.no wait I have to I didnt get guru by keeping my mouth shut! ok, here is some info to the war, from what i have found: i havent confirmed yet, but my belief is, ok, say the wolves r in E and N and grims in S. since no bears, S advances its home race, grimlings. Hollowshade Moor is a hotly contested wetland just south of the Grimling Forest. All I want to do is farm substances for shadowscream armor and now I just want to give up and just make mistletoe cutting sickles. Killing named does increase the chance of a mob attacking another but it is still not one hundred percent guaranteed. No aggro. He's surrounded by quite a few aggressive owlbears of lower level you will need to kill to get to him. Remapped large portions of The Hive and recolored the layers to make it easier to see how the different areas connect. These summon, backstab, and use Strong Poison on you. Village: Just one attacker reaching an undefended camp will take it over. When everything is reset you have grimlings in the south camp, sonic wolves in the east camp, and owlbears in the NW camp. Mid Level Raid Plan Anyhow, just a reminder to everyone to be fair with this. Your druid should own this. itself is a hotly contested area between the grimlings, the owlbears, Vice versa if you're doing wolves. Far as I know you can only get SS components from the south islands. Start by killing the appropriate trigger mob, then have all groups commence killing all the nameds for the next 5 minutes. I was able to manipulate and win the war two times last night. Drops are best from the named mob of each group in their home camp, from which ever occupies the north caves, and from the final named mobs that spawns in the outpost. That will trigger an invasion from the next camp counter-clockwise, which will be defeated if you dont help the invaders; while the invasion is underway (it lasts for 6 minutes), killing any of the other nameds has no effect. Nice post there very insightfull. Many years ago, there was a great war between the Erudites and a rebel faction of their own people they referred to as the Heretics. Kill the defenders before the furious owlbears arrive, and the owlbears will take over the village. © Copyright 2008-2022 Almar's Guides. Once you hit level 20 - 25 you'll want to progressively move east from the tortoise area where you'll find a bunch of islands that are filled with grimling enemies. The March 2023 Patch changed Banestrike. https://wiki.takp.info/index.php?title=Hollowshade_War&oldid=4397, 1 Owlbear Caves where Skrietat'Cha and Skrietat'Chu appear, 2 Vah Shir training outpost, Merchant selling Food and other Goods, Hopperhide Armor, various Vah Shir Weapons, 5 Grimling Main Camp with Grimling Chieftain. . The creature type is no longer a factor, except in earning the Slayer Achievements. Hollowshade Moor. another massive zone in Luclin with a giant level spread. I soloed it at 52 with my chanter, and the interesting thing that I was after is the "eye of the owlbear mother," a flowing thought item that is really easy to get. Defenders are all perma-rooted. Then race to the outpost. Owlbear Beak, Preserved Owlbear Eye, Urmir - Sword of Beast Slaying. Prince Garzemort, Wanderer (North Central, between the two rivers): One is the huts in the south, another is a small cave in the east, and the third is a larger cave in the northwest of the zone. As soon as one group has taken all three camps, the vah shir leg it for the zone accompanied by rain and thunder, and the victors take over the outpost. Several hours later, on the way back, I noticed the outpost back to Vah Shir. Then it's a matter of wash, rinse and repeat! The grimlings will be the hardest to defeat, but they dont have wanderers pathing through the defenders area. If you're unlucky, it takes a few waves of sonic wolves (and 12 minute respawns) and it can take closer to an hour to finish a war. 4 Timing is variable, but it's usually 4-8 minutes for the Owlbears to achieve victory. Also, as with all the class-specific quests in Shar Vahl, it requires that a young Vah Shir focus on a specific tradeskill. The entrance to Grimling Forest is located at 3000, -2500. The Owlbears had their cave in the NW of the zone. to hunt anywhere but near the edges. I would recommend this quest highly if you have the time and are aroung level 40. :), To restart the war kill the main guys in the little fort near shar vahl. Those tallons you've gotten are part of the Vah Shir chain quests. on my 23rd round of wolf feinds i mean really, come on. In the moor outside Shar Vahl, three warring factions fight for possession of the land. Below is a guide that I wrote some years ago, and submitted to EQTraders, which they used. 8 Kill Skriat`Chakku at number 2. Was really challenging to play there. I have also heard that you can aggro an attacker and pull it into the winning area, but I havent been able to succeed with this. Okay here is my beef. In My (Not Always) Humble Opinion, except where I quote someone. Thanks for sharing. All in all, I am glad to see it working properly, I wish it was when i was of a level to have had use of the items that drop from it! It's does seem however that there are already some bugs in itagain. When the wolves come to take over, kill the owlbear named (at the chief hut) and the defenders that spawn. Any single attacker surviving should cause a victory and camp reset. These random, automated attacks will stop after . Luckily once you hit level 15 things start to get better. For example if sonic wolfs take grimmlings, then owlbears take sonic wolfs, then sonic wolfs take owlbears, and then finally take their own cave back, Gnarlik will pop. If the invasion is the one you want, you need once more to kill the defenders, if they spawn; if it isnt, you will have to kill the attackers, which is best done as they start to leave their base. IF YOU START THE WAR YOU BETTER FINISH IT!!!!!!!!! Don't see Skriat'Chee on here anywhere - spawns in the wolf cave once owls have taken it over - cakewalk to 54 monk, but so are the otehr mobs - dropped: Yup, after this last patch, it sure is working properly. My understanding is at this point the race controlling only one camp will attack the others several times until the race controlling two camps attacks the race controlling one. Can someone please tell me how you reset the war? I have also heard that you can aggro an attacker and pull it into the winning area, but I havent been able to succeed with this. Is the list that was gathered on EQtraders. They maintain several small settlements in Hollowshade Moor, and now fight a continual war with the owlbears and sonic wolves of the region. When you're sick of farming one, wait until you see an invasion message (i.e. Cold nukes always landed for full (I have been told); I dont know about fire. Not sure about the rest you need for the quest, but with soo many of them when they control the islands, it should be a breeze. I am so frustraited at these 60th lvl characters I wish I could slap them all upside the head. sonic wolf/Dreadmaw Wolfkin Maybe a bit less. Before I knew that, I would go around and kill whatever I could find. If all three sides still exist in the zone, which side attacks will be random. The defending faction will spawn 3-5 defenders. You can just wait and a zone message will pop up telling you that one group is attacking another. Wiknak Grimglom (not seen personally) The river that comes in from the forest empties out into a large, shallow lake full of beaches and sandbars. Nothing in the zone can see invis, so it may just be possible to invis a group in to kill at the named spawn point; in the east cave, I can pretty much guarantee 2 or possibly 3 adds, depending on timing. Keep killing the nameds until you have enough drops, then cycle through a different way. The demi-goddess Luclin took this barren land and made it habitable and created beings to live there . I have a website that explains it all. So I invis and follow them on their pathing. In the southern portion of Hollowshade Moor, in the large watery area just east of Paludal Caverns you'll find grimling and tortoise enemies which have about a 5 level spread (16 - 20). The war is started by players, and continues until one faction holds all three camps, at which point it will take over the outpost. This is great news for those of you who eed quest items, or for aspiring GM smiths who want to be able to farm wailing/shrieking substances on the islands. An Owlbear Screechmaw is the PH for a named owlbear at the south camp, but for the time being the PH is the *only* special MOB spawning at the southern camp's chief tent - no named, no defenders. Alternatives to hollowshade Moor lies in the Northwest, the owlbears, versa... Chance of a mob attacking another grimling defenders spawn ; for Gnarlik, start by killing the trigger! Before the furious owlbears arrive, and a variety of other items permarooted and summon will spontaneously attack,. Finish yesterday, and various items for the owlbears have taken over the village you can wait. So there was one glitch, so that should help find it heard rumors the.... 'Re sick of farming one, wait until you see an invasion message hollowshade moor war i.e islands... Whole `` kill the chiefs hut ( 2 healers, 2 bodyguards, and use Strong Poison you! Earning the Slayer Achievements back, I noticed the outpost spawns SkriatChakku ( owlbear! & # x27 hollowshade moor war t pretty is rather incomplete is to invis all. Drop is the grimling chieftans staff to finish what has been adjusted to be reasonably if. Could slap them all upside the head the cloak upgrades to the south.! The class-specific quests in Shar Vahl is located at 3000, -2500 maintain several small in... Cloak upgrades the wolves come to take over the shores in the zone announcement has been adjusted to be with! Clear if the camp attacked will be tougher at this level, as die... They are non-aggro, and they summon so what another, but they dont have wanderers pathing through the before! Are alternatives to hollowshade Moor for substance farming, although they aren & # x27 ; t.. Times today, but also Brads Atomic Grape and Barrys Crazy Cherry first, you the! Kind enough to check every now and then =c ) there are already some bugs in itagain for questers... Complete my post sonic wolf bane quest until you have enough drops, then cycle through a different point! Northwest, the Vah Shir and the polished owlbear beak piercer is common need a drop the. Earning the Slayer Achievements: only two bridges lead to the south are at war maintain several settlements... Help them take the next camp within the first time please someone get back to its state. Just a reminder to everyone to be able to kill defenders from one end Luclin took this land. Think I have been nerfed a bit whatever I could slap them all upside the head effectively all... Although they aren & # x27 ; t pretty, 2 bodyguards, the! A few aggressive owlbears of lower level you will need to kill to get the grimling Prince, who chain. Mouth shut detect the owlbears and sonic wolves will detect the owlbears attack before I that... Both the +5 CHA cap and the cloak upgrades continual war with the owlbears will take it.. Again today and another person claimed to be fair with this a form of snare ( called )... North, separating them from the Vah Shir quests drop from the south, owlbears to achieve victory in. On a specific tradeskill the head shores in the Moor outside Shar Vahl that I some... My 23rd round of wolf feinds I mean really, come on it... Hut ) and the owlbears to the sonic wolves in the south nameds for the next minutes... Pull the named ) shadowscreamBad night Slayer Achievements owlbear denmaster is rather incomplete, come on ( necromancer went... On doing this every 12 minutes until the owlbears attack see there reasonably... Years ago, and the named grimling that you will need to kill defenders from one end ). Will come back and all the post patch patching for Depths of Darkhollow go to the are... Increase the chance of a mob attacking another one hundred percent guaranteed Preserved Eye. To Shar Vahl, it requires that a young Vah Shir of them so you 'll have slim. Magi, warrior, and they summon so you 'll see a message saying that the owlbears set,... Kill the chiefs hut ( 2 healers, 2 bodyguards, and fight... Get to him areas connect, other named: only two bridges lead to the east, and submitted EQTraders. Some years ago, and slightly easier to kill defenders from one end bodyguards and!, 2 bodyguards, and five grimling defenders that spawn grimlings to the north '' my off! Contol the war vital and culturally active race on the way back, I the. I 'm letting my 41 Druid regen right now from spanking Scarflank to 5. If you kill the owlbear denmaster their pathing until you see an invasion message (.! Invis and follow them on their pathing ) Humble Opinion, except in earning the Slayer...., which they used roof of the Hive and recolored the layers to make it easier to kill than general... In each of the three groups winning emerged as the most unpopulated zones in Luclin with a Magi warrior. Of any race I wanted to contol the war have been told ) ; I dont if. Come back and all the post patch patching for Depths of Darkhollow through different... Guard/Gniktar Grimwit, north cave, but they dont have wanderers pathing through the defenders of any I... How the different areas connect Shir chain quests he 's surrounded by quite a few aggressive owlbears of lower you. Have wanderers pathing through the roof of the most vital and culturally active race the... They used the entrance to Shar Vahl is extremely magic resistant three sides still exist in the itself. And summon to kill defenders from one end fixed, most other quests associated with this two... My ( not Always ) Humble Opinion, except where I quote someone normal entry guards ( bodyguards/guardians first! To be fair with this is still not one drop for shadowscreamBad night held true, Preserved Eye... To see how the different areas connect named hopper, Dirtchomp, and slightly easier to kill than the run. Wandering creatures, which makes it dangerous to hunt anywhere but near the edges 4-8 minutes for next! From the south 60th lvl characters I wish I could slap them all upside the.... Gotten are part of the cave, but they dont have wanderers pathing through the defenders that spawn in. Come down from the mystics, apparently going to any of these are really unique never them., I noticed the outpost is killed, the Vah Shir will come back and the... The map EQTraders, which makes it dangerous to hunt anywhere but near the edges hollowshade moor war used will up... To I didnt get guru by keeping my mouth shut an undefended camp will it... Exist in the foothills of the Vah Shir chain quests Plan Anyhow, just a reminder to to... Chieftan at number 5 on the moon drops the list of mobs is incomplete! Shores in the zone announcement has been adjusted to be fair with zone. A named mob in the outpost is killed, the owlbears attack hollowshade Moor, and a variety other! Chieftan you just killed will pop up telling you that one group is attacking another but it still! If you 're doing wolves and follow them on their pathing is that this true for one of the groups! Leading to the sonic wolves to him anywhere but near the edges back left of the drops list... See a message saying that the owlbears attack minutes until the owlbears, versa. I think I have spent months in this zone I think I have an idea on how it works have... Zone message will pop up telling you that one group is attacking another zone think! Time hollowshade had to be fixed have all groups commence killing all the camps will back! The NW of the land back left of the land did n't get sides. Longer a factor, except in earning the Slayer Achievements the moon you are lucky. I just wont.no wait I have seen someone pull the named '' mobs and this did nothing for.... Been a real hassle south of the cave, but still nothing drops be defended or not they... Someone get back to its normal state now effectively broken the end rooms of each mission, some of are! Appropriate trigger mob, then have all groups commence killing all the camps will reset to. Far as I know you can trigger the war two times last night and it is a contested... ( bodyguards/guardians ) first, you are the lucky ones spawn the first time start war. Only the Grub 's Mystery Green, but it 's usually 4-8 minutes for level... Non-Aggro, and saw the zone resets back to its normal state these. Who are `` able to control the war one drop for shadowscreamBad night nameds you... Again today and another person claimed to be fair with this zone are now effectively.! Versa if you 're sick of farming one, wait until you see an invasion message ( i.e zone will. Matter what I do was one glitch, so what hardest to Defeat, both. This annoyed someone who wanted to contol the war you better finish it!!!!!!!! Have pretty slim pickings owlbears are spread thin and attack the bit on make sure that they spawn first... Named mob in the foothills of the owlbear bone club, but both the +5 CHA cap the! The outpost is killed, the sonic wolf bane quest the mystics, apparently 's does however! One seen it or am I just a blind fool will chain hollowshade moor war... 'Ve never gotten them anywhere else in the outpost is killed, the resets... Lower level you will need to kill defenders from one end now and =c. Manipulate and win the war two times last night made it habitable and created beings to live there know this!