This is solved by downloading the latest development build (at time of posting) version v2.4.-1794-gd8503d6 available for download here: https://www.pj64-emu.com/nightly-builds I hope this is helpful to everyone! Any ideas on what to do? Yeah it's a massive bug. Do this then run project 64. Would 1.6 be a good choice? ballin4life Smash Hero Joined Nov 12, 2008 This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. Alternatively, this ad may have just failed to load. Here are some quick answers for some commmon questions: -If you are looking for emulator download links please check out our wiki. We want to create an inspiring environment for our members and have defined a set of guidelines. Psalmist14 1 yr. ago. With regular project 64, this is not a problem. The 'Controller is plugged in' box IS checked. many n64 plugins have an Enable check box. cnorwood said: You need betterjoyconforcemu. Yeah, it is the one released for and used by the Wii U. It will read your pro controller as an xinput device. I've connected the controller via USB, tried with and without DS4Windows and it does not work, I am able to map my keys in the controller config but when I'm in game button presses don't do anything. Hey I was having the same problem but then I found a way to do it. Location: Prince Rupert,British Columbia Canada. As a last resort I tried to restart my machine, and it worked! I cloned the repo and began debugging. It may not display this or other websites correctly. If it doesn't work, see the "No joycons detected" section and try that. Haven't had much time, but I'm in nragev20/Interface.cpp, line 685 right now to see if I can figure out why it won't wait for a key input (I keep getting that the mouse wheel gets mapped right after I click one of the key buttons while trying to map, i.e. I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. I am on this website because I am having the same issue listed above. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. Now Click "Options" and "Configure Controller Plugin" to configure your controls. I asked this on a emulation subreddit so why bother telling me this? I've searched the forum but have not been able to come up with the answer. Original, the only way to play. They jut get put in your plugin folder. JavaScript is disabled. Please remember to flair your post as "Solved" when your issue is solved. You must log in or register to reply here. You are using an out of date browser. Unplug your Xbox 360. They jut get put in your plugin folder. https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, Or try this version from post no. What input plugin are you using (go to settings)? Also try n-rage, its one of the best. For a better experience, please enable JavaScript in your browser before proceeding. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. I'm trying to do this too (use PS4 controller). Yeah, I know, it seems like a joke. Could someone please guide me through the steps as to how to get the GC controller to work for Project 64 2.3? You should get a file named "NRage_Input_V2.dll ". I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). The text was updated successfully, but these errors were encountered: @robbiemilejczak What input plugin are you using, Project64 N-Rage? I did try out a different version of Project 64 before this. Have a question about this project? I am running Project 64 2.3 on my Windows 10 laptop. Have you properly installed the driver for it? I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. Feel free to open a new issue if you have any comments or questions. I also tried reinstalling he emulator. I will provide any other information if you leave a comment down below. I use it all the time to play different emulators and real games with my pro controller, pro controller support on pc is the fuckiest of all the current consoles. Well occasionally send you account related emails. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! Now place the newer version file within the plugins folder. Already on GitHub? under controller plugin do you have "plugged in" checked. Hey I was having the same problem but then I found a way to do it. Those are all zip archives, I think, so they would have no default place to go. When you launch Project64KVE an error will appear. Thank you! Wireless Xbox One Controller with PJ64 Hello, I just downloaded PJ64 and am trying to get my Xbox One controller to work with it. Woops! Okay, now that you have your controller plugged in, it's time to set it up with Project64. It may not display this or other websites correctly. Simply click "Ok" to continue. If you have an Xbox 360 within connection range, unplug it from its power source to prevent your controller from connecting accidentally to the console. Sign in This is weird but also worth a shot! By clicking Sign up for GitHub, you agree to our terms of service and #3. Last edited: Aug 11, 2010 OP R Roslolian Garr It will read your pro controller as an xinput device. Make sure it's the newer version. If you click the button where you configure the controller (for instance 'up', 'down', 'A'), then click the same place again, it will register the input. Anyway, issue closed. How To: Use N64 Controllers With PC (Project 64) Arcade-One 4.92K subscribers Subscribe 24K views 4 years ago Buy Mayflash USB adapter here: http://a.co/iGONRsl In this video we take a look. After the ZIP File finishes downloading, place it within the Project64KVE folder (or any) and extract. I built the latest commit and I'm using an Xbox 360 controller. In Project64KVE click "Options" then "Settings" In Settings under Controller Plugin, select the newest plugin. N-rage Version 2.2 I think, it's the version that comes with Project64 when you download it. Right now I'm using Squall Leonhart's fix, but I guess any of the other fixes with the switch statement would have worked fine was well. At least on my machine, when disconnecting the controller with or without the emulator running and reconnecting the controller again, the N-Rage plugin works normally as intended, unlike that other guy. While normally trying to configure the gamepad in project 64 options, I would check the box and before it would allow me to assign a control, it would show up as ry-, being axis, I assumed it just wasn't centered or calibrated. Can I use my xbox one controller if i use bluetooth to connect it to my pc? I can only guess as I don't have the particular adapter. Earlier I tried downloading 2.1 from a different site and had the exact same problem. Then, reconnect the controller. I connected my controller, input the commands in the controller plugin but when I launched the game none of the controls would respond. I can now use my PS4 controller on Zelda OoT fine with DS4Windows. I tried deleting the configs of both DirectInput and XInput, but it didn't work. I also tried connecting via Bluetooth, but my computer couldn't find the controller. Try the version I posted in that forum topic. Start a new thread to share your experiences with like-minded people. 3 comments rullinoiz commented on Oct 21, 2019 good first issue FranticRain added a commit to FranticRain/360Controller that referenced this issue on Nov 10, 2019 bonezee mentioned this issue There is also another 3rd party adaptor (can't remember the name) that has a switch so it can also do direct input. Create an account to follow your favorite communities and start taking part in conversations. to your account. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. So I am in the mood to replay Paper Mario 64 (I got the physical N64 copy, N64, etc, just no TV anymore), and I am trying to connect the Pro Controller to work with PJ64 and it's not working, I don't know what I am doing wrong. Have a question about this project? I did everything and it's still not working. That's why restarting is the only solution. I commented out the section of code nragev20/Interface.cpp:ScanDevices that scans for keyboard and mouse inputs. I don't know which one is the right one. 1. I'm using Windows 10 64 bit by the way. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller Does it work properly in Dolphin? I decided to reopen this issue because I found the culprit of this problem. The adapter will not work because it's driver is exclusive to Dolphin, but. I have just downloaded project64 in order to play Majora's mask. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. JavaScript is disabled. What do i do? I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags It appears that you are using ad block :'(. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. Try downgrading to an older version. And Boom! Say, I press my Analog stick up, Link walks forward. I also have N-Rage Input Plugin V2 2.3c which I downloaded recently. I don't have the money and I play alot of ROM Hacks. When it opened up it said "no controller". It may not display this or other websites correctly. Not sure if this will help at all but I figured I'd chime in just in case. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. This might be a stupid question but you do have an adapter right? "Controller is plugged in" just means emulate the selected controller number (1 to 4) as present to the N64 system. Nov 10, 2013 #2 We have plugins here. Good luck. I also tried connecting via Bluetooth, but my computer couldn't find the controller. No Joycons detected If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. can't even map regular keyboard keys). Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming, Press J to jump to the feed. You can search it up for yourself but 2.3 works just fine. Forums main page - Working controllers W -If you are looking for ROM or ISO downloads, this is not the right place. Take this file out, trash it if you want, it's pretty outdated. I've tried that and it doesn't recognize my controller. I was having this exact same issue but I solved it very simply. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Have `` plugged in & # x27 ; ve tried that and 's... 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